Skip to content

Conversation

@stley
Copy link
Contributor

@stley stley commented Jan 9, 2026

Single line that solves #1183, by now resetting the death state of such NPC to false, mimicing the actual implementation of NPC::spawn. Also fixes NPC_IsDead for NPCs that have been respawned using NPC_Respawn.

@ksenonadv ksenonadv merged commit f251917 into openmultiplayer:master Jan 17, 2026
13 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants