gridZ is a little test project to play around with the multiplatform game engine KorGE. I have a little sandbox maze game in mind, with lots of mechanics. Not really a puzzler, but more like a speed-runner, hunting for the best time.
You can try a snapshot of the game (maybe not the latest version) here: http://www.gnu.at/gridz or download the JAR-file (Java-17 required): http://www.gnu.at/gridz.jar
Run with
./gradlew :runJvm./gradlew :runJsRelease-> installs to./build/www/(open the listed URL in a browser)
Control the character with:
- left stick to move
Ato go to next level after current level completedBreset the current levelStartpause (toggle)LBprevious levelRBnext level
- press and hold the right mouse button to move
- press the left mouse button to go to next level after current level completed
- use the arrow keys to move
Bprevious levelNnext levelEnterreset the current levelSpacego to the next level after current level completedPpause (toggle)Escend the game and close the window
Create an executable JAR-file with:
./gradlew :packageJvmFatJar->./build/lib/gridz-all.jar
To deploy an Android app:
- Enable
targetAndroid()inbuild.gradle.kts - Create a file
local.propertieswith the following content (use your local Android-SDK installation path):sdk.dir=C\:\\Users\\myuser\\AppData\\Local\\Android\\Sdk - Pair your Android device (get the IP and port from the development settings after enabling WLAN-debugging)
adb pair <ip>:<port>
adb connect <ip>:<port>
adb devices
./gradlew :runAndroidRelease
