Implementation of a basic snake game🐍, using pointers and 2D array.
Keys are not case-sensitive
w=up
a=left
s=down
d=right
space=pause/unpause
Border wrapping
#define bgcolor 1
#define ROW 15
#define COL 30
int wait_time_ms=1000;//This is the maximum value
int border_wall;
char prev = 'd'; // primary direction of movement
const char snake_body = '=', point = 'o', OBSTACLE = '#'; // Visuals-change ROW and COL to change the area
-set bgcolor to 1 or 0 to turn the background colour on or off
-change wait_time_ms to change frame speed
-change prev to change the direction in which the snake starts moving
-you can change snake design also
-Select level(speed)
-You can set boundary walls
-Set obstacles randomly
-Beep sound will play if you eat a point or when it's game over🎮


