Add player controller to make ASC process inputs#4
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MostExcellent wants to merge 6 commits intochronicler-software:mainfrom
Open
Add player controller to make ASC process inputs#4MostExcellent wants to merge 6 commits intochronicler-software:mainfrom
MostExcellent wants to merge 6 commits intochronicler-software:mainfrom
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… its input processing function
cybtachyon
reviewed
Nov 19, 2025
| class UModularAbilitySystemComponent; | ||
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| UCLASS(Config = "Game") | ||
| class MODULARGAMEPLAYABILITIES_API AModularAbilityPlayerController : public AModularPlayerController |
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Would it be better to inherit from ACommonPlayerController?
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Done, it now inherits from ACommonPlayerController. Should it also send out the game framework extension events?
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Actually forgot to edit the build.cs file, will do now
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This is necessary for the ModularAbilitySystemComponent to process ability inputs.
I left off some logging from my own project as I was unsure if it was warranted.