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12 changes: 9 additions & 3 deletions Assets/NetworkParticleSystem/Scripts/NetworkParticleSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -73,8 +73,7 @@ private struct ParticleSyncData
private List<Vector4> _customData = new List<Vector4>();
public List<Vector4> CustomData => _customData;

[SyncVar(OnChange = nameof(OnSyncDataChanged))]
private ParticleSyncData _psSyncData;
private readonly SyncVar<ParticleSyncData> _psSyncData = new();
private void OnSyncDataChanged(ParticleSyncData prev, ParticleSyncData cur, bool asServer)
{
if (asServer || IsHost) return;
Expand Down Expand Up @@ -103,6 +102,13 @@ private void OnSyncDataChanged(ParticleSyncData prev, ParticleSyncData cur, bool
private void Awake()
{
_particles = new Particle[_particleSystem.main.maxParticles];

_psSyncData.OnChange += OnSyncDataChanged;
}

private void OnDestroy()
{
_psSyncData.OnChange -= OnSyncDataChanged;
}

public override void OnStartNetwork()
Expand Down Expand Up @@ -207,7 +213,7 @@ public override void OnSpawnServer(NetworkConnection connection)

if (_syncSeed)
{
_psSyncData = new ParticleSyncData()
_psSyncData.Value = new ParticleSyncData
{
Seed = _particleSystem.randomSeed,
Time = _particleSystem.time,
Expand Down