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[Fix] Handle empty variable name in NameSupply::FreshName #18742
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Summary of ChangesHello @MasterJH5574, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request addresses a critical issue where empty variable names could be generated, leading to compilation failures in GPU code. It introduces a robust mechanism to default empty names to 'v' and corrects the logic for applying prefixes to these names. A new test case has been added to validate this behavior, ensuring the system produces valid and unique variable names even when provided with empty inputs. Highlights
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Code Review
This pull request correctly addresses two issues in NameSupply::FreshName: it now handles empty input names by mapping them to "v", and it correctly applies prefixes to this remapped name. The changes are logical and prevent the generation of invalid code. A new test case has been added to verify the handling of empty names. I've suggested an additional test case to ensure the prefixing logic is also covered, which was part of the fix.
Map empty names to "v" to prevent codegen from producing GPU code with empty variable names that fail compilation. Also fix add_prefix_to_name to use the (possibly remapped) unique_name instead of the original name.
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@tvm-bot rerun |
Map empty names to "v" to prevent codegen from producing GPU code with empty variable names that fail compilation. Also fix add_prefix_to_name to use the (possibly remapped) unique_name instead of the original name.