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Fixes #1658 .

Description of the problem being solved:

Incorrect base HP loss per rage instead of a percentage.

Steps taken to verify a working solution:

  • Used the mentioned issues building code to verify

Link to a build that showcases this PR:

*same one used in the issue

Before screenshot:

image

After screenshot:

image image

2053 hp * 0.001 percentLostPerSecond = 2.053 hpLossPerSecond * 30 Rage = 61.59 Degen

image Correctly Calculated in breakdown.

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Needs to be changed in act_str.txt too as the lua files are generated via export scripts running on the txt files

@LocalIdentity LocalIdentity added the bug: calculation Numerical differences label Jan 13, 2026
@LocalIdentity LocalIdentity changed the title Fix Berserk HP loss while inactive Fix Berserk HP loss while inactive and Rage effect mod Jan 13, 2026
@LocalIdentity LocalIdentity merged commit 44f7606 into PathOfBuildingCommunity:dev Jan 13, 2026
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Berserk Degen Calculation incorrect

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