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Texture Types

Floogen edited this page Mar 26, 2024 · 10 revisions

The Type is a required property that defines how an alternative texture is to be processed.

It is used in conjunction with the ItemName property in order assign the texture variation to the correct objects.

These are the current supported Types values:

Property Description
ArtifactSpot Artifact Spots.
Building Buildings.
Character Animals and Children.
Craftable Placeable Craftables, such as Fences.
Decoration Wallpapers and Floors.
Grass Grass.
Tree Trees.
Flooring Flooring.
FruitTree Fruit Trees.
Furniture Furniture.
Crop Crops.
GiantCrop Giant Crops.
ResourceClump Large Stumps, Logs and Meteors.
Bush Tea Bush.

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