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Hey guys,
Did anyone tried the project in VR?
For me everything works fine from the Unity editor but not on the Meta Quest build. I dit a test with the "microphone" permisions and it work well on the meta quest. And the openAI credentials are on the code, so I guess there's another problem.
Basically the var response = await openAI.CreateChatCompletion(request); it is not called.
Is there something I need to change to make it work for VR? Any help would be appreciate it!
Thanks!
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