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Resolution limitations for OpenGL ES instances? #9

@MakerMatrix

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@MakerMatrix

I have been searching for python bindings to OpenGL ES, to make a simple OpenGL image server type app that will run on a console window (no X11).

I thought pi3d was exactly what I needed. I tested the ball.py prog and it worked. But then I installed a high resolution screen with custom HDMI timings and got a stack dump on that same prog. Then I noticed that not all the demos were working even on the original 1080P screen.

What are the limitations of pi3d with respect to running an OpenGL context on the console, outside of X11? If pi3d doesn't fully support this, do you have another recommendation for me? The features I need a quite simple. 2D only, basically just blitting images to the screen and maybe applying a texture with alpha.

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