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staleStale issue.Stale issue.
Description
If I set the movement enabled player to a networked player prefab once it is instantiated the tracking turns off I get these errors when manually attempting to allow these scripts to.
[OVRBody] Failed to start body tracking with joint set FullBody.
UnityEngine.Debug:LogWarning (object)
OVRBody:StartBodyTracking () (at ./Library/PackageCache/com.meta.xr.sdk.core@67.0.0/Scripts/Movement/OVRBody.cs:126)
OVRBody:OnEnable () (at ./Library/PackageCache/com.meta.xr.sdk.core@67.0.0/Scripts/Movement/OVRBody.cs:95)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
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staleStale issue.Stale issue.