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Description
I have been having an issue where in the "MovementBody" scene about half the time the avatars disappear when launching from the editor using a link cable. I dont take the headset off, just play and stop the scene, half the time the avatars load. I want to say this is similar to ISSUE #76 because I also had that issue using an older version of Unity-Movement(v74.0) in which half the time the avatars just hold a T-POSE and the only way I can get them to work is just stopping and restarting the project. I can repeat the issue just using the following below.
Unity 6000.0.44f1
Meta SDK 76.01 (Using OpenXR Hands)
Movement SDK 76.01(Body Tracking Samples MovementBody Scene)
OpenXR Plugin Provider
Quest 3 v77.1026 (Link Cable connected)
Meta Quest Link App Version 76.0.0.452.315