Preliminary list: - [x] `core` - e.g. `platform.h` - [x] `gpu` - gpu-related stuff, e.g.: - buffers - textures - context - `gl.h` - etc - [x] `gui` - widgets, painter - [x] `window` - [x] `lua` - basic Lua scripting support - [x] `math` - curves, points, `Color` - [ ] `game` - ECS-based part - `Model` - `Shape` - `World` - Animations - [x] `io` - `IOProvider` - `IOSystem` - `Log`, `Logger`