diff --git a/patterns/NationsGloryJava.yml b/patterns/NationsGloryJava.yml index 85c00e2..dbdb430 100644 --- a/patterns/NationsGloryJava.yml +++ b/patterns/NationsGloryJava.yml @@ -10,7 +10,7 @@ player_alias: player_warp: pattern: "{timestamp} [INFO] [NationsGUI] {player} vient de payer 20 pour se téléporter au warp {region}" - + player_back: pattern: "{timestamp} [INFO] [NationsUtils] Back du joueur {player} vers {world}, {x}, {y}, {z}" @@ -67,7 +67,7 @@ war_start: pattern: "{timestamp} [INFO] [NationsGUI] START WAR between {country_a} and {country_b} for reason {reason}" war_surrend: - pattern: "{timestamp} [INFO] [NationsGUI] {country} SURREND WAR AGAINST {country} APPLY REWARDS : {reward}#{amount}" + pattern: "{timestamp} [INFO] [NationsGUI] {country} SURREND WAR AGAINST {target_country} APPLY REWARDS : {reward}#{amount}" war_status_change: pattern: "{timestamp} [INFO] [NationsUtils] Change status of war request between {country_a} and {country_b} by {player} to {status}" @@ -95,29 +95,29 @@ war_end_decrease_powerloss: # =========================== chunk_access: - pattern: "{timestamp} [INFO] [Factions] Player {player} set access to player {player} in chunk {x}, {z} to true" - + pattern: "{timestamp} [INFO] [Factions] Player {player} set access to player {target_player} in chunk {x}, {z} to true" + chunk_unaccess: - pattern: "{timestamp} [INFO] [Factions] Player {player} remove access to player {player} in chunk {x}, {z} to false" - + pattern: "{timestamp} [INFO] [Factions] Player {player} remove access to player {target_player} in chunk {x}, {z} to false" + faction_chat: pattern: "{timestamp} [INFO] [FactionChat] FACTION|{player}: {text}" - + faction_invite: - pattern: "{timestamp} [INFO] [NationsGUI] Player {player} invited {player} to join country {country}" - + pattern: "{timestamp} [INFO] [NationsGUI] Player {player} invited {invited_player} to join country {country}" + faction_uninvite: - pattern: "{timestamp} [INFO] [NationsGUI] Player {player} cancelled invitation {player} to join country {country}" - + pattern: "{timestamp} [INFO] [NationsGUI] Player {player} cancelled invitation {invited_player} to join country {country}" + faction_promote: - pattern: "{timestamp} [INFO] [NationsGUI] Player {player} demoted to {rank} {player} in country {country}" - + pattern: "{timestamp} [INFO] [NationsGUI] Player {player} demoted to {rank} {target_player} in country {country}" + faction_demote: - pattern: "{timestamp} [INFO] [NationsGUI] Player {player} prommoted to {rank} {player} in country {country}" - + pattern: "{timestamp} [INFO] [NationsGUI] Player {player} prommoted to {rank} {target_player} in country {country}" + faction_perms: pattern: "{timestamp} [INFO] [FACTION] {player} changed faction permission {permission} to [{ALLY}, {LEADER}, {MEMBER}, {NEUTRAL}, {OFFICER}, {RECRUIT}]" - + # =========================== # Bank transactions # =========================== @@ -282,7 +282,7 @@ warzone_add_power: warzone_add_powerboost: pattern: "{timestamp} [INFO] [WarZone] Le pays {country} vient de recevoir un powerboost de {amount} de la warzone." - + # =========================== # Economie / Pays # =========================== @@ -294,7 +294,7 @@ country_action_buy: pattern: "{timetamp} [INFO] [NationsGUI] ACHAT ACTION : {country_a}({player}) buy action of {country_b} for {price}$" country_found: - pattern: "{timestamp} [INFO] ONU >> {country} vient de fonder le pays {country} !" + pattern: "{timestamp} [INFO] ONU >> {player} vient de fonder le pays {country} !" country_new_leader: pattern: "{timestamp} [INFO] ONU >> {player} est le nouveau dirigeant du pays {country} !" @@ -325,10 +325,10 @@ meteor_spawn: # =========================== access_set: - pattern: "{timestamp} [INFO] [Factions] Player {player} set access to player {player} in chunk {x}, {z} to true" + pattern: "{timestamp} [INFO] [Factions] Player {player} set access to player {target_player} in chunk {x}, {z} to true" access_remove: - pattern: "{timestamp} [INFO] [Factions] Player {player} remove access to player {player} in chunk {x}, {z} to false" + pattern: "{timestamp} [INFO] [Factions] Player {player} remove access to player {target_player} in chunk {x}, {z} to false" # =========================== # Divers