diff --git a/Arc/vendor/GLFW b/Arc/vendor/GLFW index 07df3a26..18c99b51 160000 --- a/Arc/vendor/GLFW +++ b/Arc/vendor/GLFW @@ -1 +1 @@ -Subproject commit 07df3a26af0fdd1f13455a0c3de62bab1f12e157 +Subproject commit 18c99b514c4afaad60ba334e451daacdfeceee87 diff --git a/Arc/vendor/JoltPhysics/JoltPhysics/Jolt/Core/Core.h b/Arc/vendor/JoltPhysics/JoltPhysics/Jolt/Core/Core.h index 677bdb69..76e246a9 100644 --- a/Arc/vendor/JoltPhysics/JoltPhysics/Jolt/Core/Core.h +++ b/Arc/vendor/JoltPhysics/JoltPhysics/Jolt/Core/Core.h @@ -249,6 +249,7 @@ JPH_SUPPRESS_WARNINGS_STD_BEGIN #include #include #include +#include #include #include #include diff --git a/README.md b/README.md index 809c1cef..a439321c 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ [![Code Smells](https://sonarcloud.io/api/project_badges/measure?project=MohitSethi99_ArcGameEngine&metric=code_smells)](https://sonarcloud.io/summary/new_code?id=MohitSethi99_ArcGameEngine) [![Reliability Rating](https://sonarcloud.io/api/project_badges/measure?project=MohitSethi99_ArcGameEngine&metric=reliability_rating)](https://sonarcloud.io/summary/new_code?id=MohitSethi99_ArcGameEngine) -![Platform](https://img.shields.io/badge/platform-Windows%20%7C%20Linux-blue?style=flat-square) +![Platform](https://img.shields.io/badge/platform-Windows%20(Primary)%20%7C%20Linux%20(Experimental)-blue?style=flat-square) ![GitHub](https://img.shields.io/github/license/MohitSethi99/ArcEngine?color=blue&style=flat-square) ![Size](https://img.shields.io/github/repo-size/MohitSethi99/ArcEngine?style=flat-square) @@ -24,9 +24,26 @@ I develop it in my spare time as a personal project, so expect frequent periods ``` git clone --recursive https://github.com/MohitSethi99/ArcGameEngine.git ``` -- Arc Game Engine is built in a Windows environment, using Visual Studio 2022. + +### Windows +- Arc Game Engine is primarily developed in a Windows environment, using Visual Studio 2022. - Execute the script `scripts/Win-GenProjects.bat` to generate the solution and project files. +### Linux +- **Status**: ✅ Builds successfully but requires ongoing maintenance +- Linux support has been implemented and tested with Clang 18.1.3 +- Install dependencies: + ```bash + sudo apt install build-essential clang libc++-dev libstdc++-14-dev + # Or use the provided script: + ./scripts/InstallDependencies.sh + ``` +- Generate Makefiles and build: + ```bash + ./scripts/GenerateMake.sh && make config=debug -j$(nproc) + ``` +- **Note**: Linux support is functional but may require maintenance as development progresses. Windows remains the primary development platform. + ## Current Features Right now, Arc Game Engine is very bare-bones. Its most remarkable features are: