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Thank you for your software, it has come in handy many times. I am right now facing a performance problem. I want to check the collision between 2 meshes (BVHModel) but the one changes its vertices dynamically. I have seen in the c++ documentation that there is a function begin_update() which updates the vertices of the mesh immediately without having to regenerate the whole mesh (which is slow) but I can't find it at the python binding. Do you have any further info or another solution to my problem?