diff --git a/SaveLoadX/data/tables/saveload2-sct.tbm b/SaveLoadX/data/tables/saveload2-sct.tbm index 77f1d5c..33a9071 100644 --- a/SaveLoadX/data/tables/saveload2-sct.tbm +++ b/SaveLoadX/data/tables/saveload2-sct.tbm @@ -752,7 +752,7 @@ function SaveState:ApplyParseData(ship,data) for i, pbank in ipairs(data.Subsystems[i].PBanks) do ba.print(" Bank: " .. i .. "\n") if subsys.PrimaryBanks[i] then - subsys.PrimaryBanks[i].Class = tb.WeaponClasses[pbank.Class] + subsys.PrimaryBanks[i] = tb.WeaponClasses[pbank.Class] ba.print(" Class: " .. pbank.Class .. "\n") if pbank.AmmoLeft then subsys.PrimaryAmmo[i] = self:GetAmmo(pbank.AmmoLeft,data.Name) end end @@ -764,7 +764,7 @@ function SaveState:ApplyParseData(ship,data) for i, sbank in ipairs(data.Subsystems[i].SBanks) do ba.print(" Bank: " .. i .. "\n") if subsys.SecondaryBanks[i] then - subsys.SecondaryBanks[i].Class = tb.WeaponClasses[sbank.Class] + subsys.SecondaryBanks[i] = tb.WeaponClasses[sbank.Class] ba.print(" Class: " .. sbank.Class .. "\n") if sbank.AmmoLeft then subsys.SecondaryAmmo[i] = self:GetAmmo(sbank.AmmoLeft,data.Name) end end